Aportaciones congreso (85) Publicaciones en las que ha participado algún/a investigador/a

2018

  1. 9th International Workshop on Software Engineering for E-learning (ISELEAR'18)

    ACM International Conference Proceeding Series

  2. A CBR Approach for Imitating Human Playing Style in Ms. Pac-Man Video Game

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. A Wikia census: Motives, tools and insights

    Proceedings of the 14th International Symposium on Open Collaboration, OpenSym 2018

  4. A novel self-organizing network solution towards crypto-ransomware mitigation

    ACM International Conference Proceeding Series

  5. A tool for the digital edition of interactive fiction using stretchtext.

    Information Visualisation - Biomedical Visualization, Visualisation on Built and Rural Environments and Geometric Modelling and Imaging, IV 2018

  6. ARtour: Augmented reality-based game to promote agritourism

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  7. Adaptation process in context-aware recommender system of accessible tourism plan

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  8. Adapting descriptions of people to the point of view of a moving observer

    INLG 2018 - 11th International Natural Language Generation Conference, Proceedings of the Conference

  9. Afanasyev: A collaborative architectural model for automatic story generation

    Proceedings of AISB Annual Convention 2018

  10. Agent based modelling and simulation of an auction market for airport slots allocation

    Communications in Computer and Information Science

  11. Alternativas a Bitcoin y el Aumento de su Uso en el Cibercrimen

    Actas de las Cuartas Jornadas Nacionales de Investigación en Ciberseguridad

  12. An Efficient Proximity-based Unification Algorithm

    2018 IEEE INTERNATIONAL CONFERENCE ON FUZZY SYSTEMS (FUZZ-IEEE)

  13. An analysis of the perception of intelligence by different stakeholders in the Ambient Assisted Living domain

    XVIII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 2018): avances en Inteligencia Artificial. 23-26 de octubre de 2018 Granada, España

  14. An approach to basic emotion recognition through players body pose using virtual reality devices

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  15. An efficient proximity-based unification algorithm?

    IEEE International Conference on Fuzzy Systems

  16. Assessing conceptual knowledge in three online engineering courses: Theory of computation and compiler construction, operating systems, and signal and systems

    ACM International Conference Proceeding Series

  17. Assessing the effect of adaptive music on player navigation in virtual environments

    DAFx 2018 - Proceedings: 21st International Conference on Digital Audio Effects

  18. Automated offline design of algorithms

    GECCO 2018 Companion - Proceedings of the 2018 Genetic and Evolutionary Computation Conference Companion

  19. Case Base Elicitation for a Context-Aware Recommender System

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  20. Comparative analysis between different facial authentication tools for assessing their integration in m-health mobile applications

    Advances in Intelligent Systems and Computing