Publicaciones (161) Publicaciones en las que ha participado algún/a investigador/a

2018

  1. 9th International Workshop on Software Engineering for E-learning (ISELEAR'18)

    ACM International Conference Proceeding Series

  2. A CBR Approach for Imitating Human Playing Style in Ms. Pac-Man Video Game

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. A Cloud Based Simulation Service for 3D Crowd Simulations

    PROCEEDINGS OF THE 2018 IEEE/ACM 22ND INTERNATIONAL SYMPOSIUM ON DISTRIBUTED SIMULATION AND REAL TIME APPLICATIONS (DS-RT)

  4. A Fuzzy Datalog Deductive Database System

    IEEE Transactions on Fuzzy Systems, Vol. 26, Núm. 5, pp. 2634-2648

  5. A Hybrid Approach to Short-Term Load Forecasting Aimed at Bad Data Detection in Secondary Substation Monitoring Equipment

    Sensors (Basel, Switzerland), Vol. 18, Núm. 11

  6. A Wikia census: Motives, tools and insights

    Proceedings of the 14th International Symposium on Open Collaboration, OpenSym 2018

  7. A framework for knowledge discovery from wireless sensor networks in rural environments: A crop irrigation systems case study

    Wireless Communications and Mobile Computing, Vol. 2018

  8. A hybrid intelligent system framework for the prediction of heart disease using machine learning algorithms

    Mobile Information Systems, Vol. 2018

  9. A large-scale experimental evaluation of high-performing multi-and many-objective evolutionary algorithms

    Evolutionary Computation, Vol. 26, Núm. 4, pp. 621-656

  10. A methodology for assessing the effectiveness of serious games and for inferring player learning outcomes

    Multimedia Tools and Applications, Vol. 77, Núm. 2, pp. 2849-2871

  11. A multi-agent system for the classification of gender and age from images

    Computer Vision and Image Understanding, Vol. 172, pp. 98-106

  12. A novel pattern recognition system for detecting Android malware by analyzing suspicious boot sequences

    Knowledge-Based Systems, Vol. 150, pp. 198-217

  13. A novel self-organizing network solution towards crypto-ransomware mitigation

    ACM International Conference Proceeding Series

  14. A tool for the digital edition of interactive fiction using stretchtext.

    Information Visualisation - Biomedical Visualization, Visualisation on Built and Rural Environments and Geometric Modelling and Imaging, IV 2018

  15. ABS-DDoS: An Agent-Based Simulator about Strategies of Both DDoS Attacks and Their Defenses, to Achieve Efficient Data Forwarding in Sensor Networks and IoT Devices

    Wireless Communications and Mobile Computing, Vol. 2018

  16. ABS-smartcomagri: An agent-based simulator of smart communication protocols in wireless sensor networks for debugging in precision agriculture

    Sensors (Switzerland), Vol. 18, Núm. 4

  17. ABSCEV: An agent-based simulation framework about smart transportation for reducing waiting times in charging electric vehicles

    Computer Networks, Vol. 138, pp. 119-135

  18. ARtour: Augmented reality-based game to promote agritourism

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  19. Adaptation process in context-aware recommender system of accessible tourism plan

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  20. Adapting descriptions of people to the point of view of a moving observer

    INLG 2018 - 11th International Natural Language Generation Conference, Proceedings of the Conference