Videojuegos móviles para aprender y pensar en ciencias
- Sánchez Hernández, Jaime
- Sáenz, Mauricio
- Salinas Espinosa, Álvaro
ISSN: 1856-9811
Year of publication: 2009
Volume: 9
Issue: 1
Pages: 67-86
Type: Article
Abstract
This study presents the features and results of the use of a pedagogical methodology based on a problem-solving collaborative mobile videogame for 8th graders science curriculum. The methodology included pre-classroom activities with teachers, classroom learning activities, and a central activity using an interactive videogame for a mobile device. The evaluation study was focused on software usability and the results obtained in the learners performance in problem solving skills after the applying this methodology. Usability results show a high level of users� satisfaction with the videogame used getting them fully engaged and motivated in solving the learning task. Evidence also indicates that this science learning experience with the support of a videogame contributed effectively to the development of the learner�s problem-solving skills.