Dyna-H: A heuristic planning reinforcement learning algorithm applied to role-playing game strategy decision systems

  1. Santos, M.
  2. Martín H., J.A.
  3. López, V.
  4. Botella, G.
Aldizkaria:
Knowledge-Based Systems

ISSN: 0950-7051

Argitalpen urtea: 2012

Alea: 32

Orrialdeak: 28-36

Mota: Artikulua

DOI: 10.1016/J.KNOSYS.2011.09.008 GOOGLE SCHOLAR

Garapen Iraunkorreko Helburuak