A machine learning approach to predict the winner in StarCraft based on influence maps

  1. Sánchez-Ruiz, A.A.
  2. Miranda, M.
Aldizkaria:
Entertainment Computing

ISSN: 1875-9521

Argitalpen urtea: 2017

Alea: 19

Orrialdeak: 29-41

Mota: Artikulua

DOI: 10.1016/J.ENTCOM.2016.11.005 GOOGLE SCHOLAR