Playing with the city: street art and videogames

  1. Israel Márquez 1
  2. Susana Tosca 2
  1. 1 Universidad Oberta de Cataluña (España)
  2. 2 IT University of Copenhagen (Dinamarca)
Revista:
Arte, individuo y sociedad

ISSN: 1131-5598

Año de publicación: 2017

Volumen: 29

Número: 1

Páginas: 105-120

Tipo: Artículo

DOI: 10.5209/ARIS.51892 DIALNET GOOGLE SCHOLAR lock_openAcceso abierto editor

Otras publicaciones en: Arte, individuo y sociedad

Objetivos de desarrollo sostenible

Resumen

En este artículo se presenta y describe el fenómeno del street art inspirado en videojuegos como un tipo específico de street art. Se considera su materialidad e importancia, y se conceptualiza a partir de una doble manifestación del juego: la apropiación lúdica de la ciudad por parte del artista, y el hecho de que este tipo de street art encapsula el acto de jugar videojuegos de una forma visual. El juego digital sale de nuestras pantallas y ocupa el espacio urbano con la intención explícita de involucrar a los espectadores, quienes son invitados a jugar a través de formas simbólicas que actualizan recuerdos nostálgicos de los videojuegos y que responden a un “giro lúdico” de nuestra cultura.

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