Efecto de scratch en el aprendizaje de conceptos geométricos de futuros docentes de primaria

  1. ANGÉLICA MARTÍNEZ ZARZUELO 1
  2. JESÚS MIGUEL RODRÍGUEZ MANTILLA 1
  3. EUGENIO ROANES LOZANO 1
  4. MARÍA JOSÉ FERNÁNDEZ DÍAZ 1
  1. 1 Universidad Complutense de Madrid
    info

    Universidad Complutense de Madrid

    Madrid, España

    ROR 02p0gd045

Revue:
RELIME. Revista latinoamericana de investigación en matemática educativa

ISSN: 1665-2436

Année de publication: 2020

Volumen: 23

Número: 3

Pages: 357-386

Type: Article

DOI: 10.12802/RELIME.20.2334 DIALNET GOOGLE SCHOLAR lock_openDialnet editor

D'autres publications dans: RELIME. Revista latinoamericana de investigación en matemática educativa

Résumé

The aim is to evaluate the effect of the Turtle Geometry of the programming language Scratch 2 in the learning of geometric concepts of future Primary School teachers. An experimental study has been carried out at the School of Education of the Universidad Complutense de Madrid. Descriptive, differential and correlational analyses have been carried out on the academic performance and the student satisfaction with a methodology with Scratch 2. In addition, a cluster analysis for the identification of student typologies has also been carried out. The results show that students who have followed this methodology have significantly higher levels in geometry. Three typologies of students have been identified relating their mathematical performance and their attitude towards the methodology. Therefore, this methodology favors the development of geometric skills of future Primary School teachers.