Creating awareness on bullying and cyberbullying among young people: Validating the effectiveness and design of the serious game Conectado

  1. Calvo-Morata, A.
  2. Alonso-Fernández, C.
  3. Freire, M.
  4. Martínez-Ortiz, I.
  5. Fernández-Manjón, B.
Aldizkaria:
Telematics and Informatics

ISSN: 0736-5853

Argitalpen urtea: 2021

Alea: 60

Mota: Artikulua

DOI: 10.1016/J.TELE.2021.101568 GOOGLE SCHOLAR