Debates transmedia e identidades nacionalistas a través de videojuegosteoría y práctica

  1. Moya Martínez, Jose Antonio 1
  2. Moreno Cantano, Antonio César 1
  1. 1 Universidad Complutense de Madrid
    info

    Universidad Complutense de Madrid

    Madrid, España

    ROR 02p0gd045

Journal:
Contratexto: revista de la Facultad de Comunicación de la Universidad de Lima

ISSN: 1025-9945 1993-4904

Year of publication: 2022

Issue Title: Fan studies in Ibero-America: expanding theoretical and methodological horizons

Issue: 38

Pages: 21-41

Type: Article

DOI: 10.26439/CONTRATEXTO2022.N038.5873 DIALNET GOOGLE SCHOLAR lock_openOpen access editor

More publications in: Contratexto: revista de la Facultad de Comunicación de la Universidad de Lima

Abstract

Video games should be considered a form of propaganda. In this research, we use participant observation and interpretive analysis to study the role of video game fandom in the construction of nationalist cultures. The results show the audience's active role in the construction of nationalist identities and demonstrate how authoritarian regimes promote them.

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