Asignaturas de Proyectos en el Grado en Desarrollo de Videojuegos
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Universidad Complutense de Madrid
info
- Catalán Cantero, Carlos (coord.)
- Paramá Gabia, José Ramón (coord.)
ISSN: 2531-0607
Year of publication: 2022
Issue: 7
Pages: 95-102
Type: Article
More publications in: Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI)
Abstract
Learning skills achieved during the bachelor’s the- sis are fundamental for completing the students’ edu- cation. The ability to tackle a whole project from the very inception and the demostration of its completion are necessary for working and facing postgraduate stu- dies. However, several educational curricula concen- trate the application of these skills in the last year. The Videogame Development Degree at University Com- plutense of Madrid includes subjects focused on com- pleting videogame projects (Projects I, II and III). The- se subjects are taught in the second semester of the first 3 years, and their contents are centered around the rest of the subjects of the corresponding year. This paper details the specific aspects of this implementation, the positive effects of the acquired skills, and the students’ perception of the effectiveness of these subjects.