Asignaturas de Proyectos en el Grado en Desarrollo de Videojuegos

  1. Pedro Pablo Gómez-Martín 1
  2. Guillermo Jimenez-Diaz 1
  3. Carlos León 1
  1. 1 Universidad Complutense de Madrid
    info

    Universidad Complutense de Madrid

    Madrid, España

    ROR 02p0gd045

Journal:
Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI)
  1. Catalán Cantero, Carlos (coord.)
  2. Paramá Gabia, José Ramón (coord.)

ISSN: 2531-0607

Year of publication: 2022

Issue: 7

Pages: 95-102

Type: Article

More publications in: Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI)

Abstract

Learning skills achieved during the bachelor’s the- sis are fundamental for completing the students’ edu- cation. The ability to tackle a whole project from the very inception and the demostration of its completion are necessary for working and facing postgraduate stu- dies. However, several educational curricula concen- trate the application of these skills in the last year. The Videogame Development Degree at University Com- plutense of Madrid includes subjects focused on com- pleting videogame projects (Projects I, II and III). The- se subjects are taught in the second semester of the first 3 years, and their contents are centered around the rest of the subjects of the corresponding year. This paper details the specific aspects of this implementation, the positive effects of the acquired skills, and the students’ perception of the effectiveness of these subjects.