Gamification Tools in Higher Education: Creation and Implementation of an Escape Room Methodology in the Pharmacy Classroom

  1. Fraguas-Sánchez, A.I.
  2. Serrano, D.R.
  3. González-Burgos, E.
Aldizkaria:
Education Sciences

ISSN: 2227-7102

Argitalpen urtea: 2022

Alea: 12

Zenbakia: 11

Mota: Artikulua

DOI: 10.3390/EDUCSCI12110833 GOOGLE SCHOLAR lock_openSarbide irekia editor