Designing a VR game for public speaking based on speakers features: a case study

  1. El-Yamri, Meriem
  2. Romero-Hernandez, Alejandro
  3. Gonzalez-Riojo, Manuel
  4. Manero, Borja
Revista:
Smart Learning Environments

ISSN: 2196-7091

Año de publicación: 2019

Volumen: 6

Número: 1

Tipo: Artículo

DOI: 10.1186/S40561-019-0094-1 GOOGLE SCHOLAR lock_openAcceso abierto editor

Otras publicaciones en: Smart Learning Environments

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