Pablo Monroy-rekin lankidetzan egindako argitalpenak (2)

2017

  1. Computational thinking in the methodology of teaching the design of dialogue trees in videogames

    Innovación docentes para futuros diseñadores (Editorial ESNE), pp. 328-338

  2. The analysis of the linguistic variables in the process of fictional character creation

    Innovación docentes para futuros diseñadores (Editorial ESNE), pp. 340-349