Department: Dibujo y Grabado

Faculty: Bellas Artes

Universidad: Complutense University of Madrid

Area: Drawing

Research group: Dibujo, gráfica y conocimiento: estudios interdisciplinares sobre las técnicas y prácticas artísticas.

Email: denivese@ucm.es

Personal web: http://denica.es/

Denica Veselinova Sabeva is a visual artist, researcher, and lecturer based in Madrid. She holds a Bachelor’s and a Master’s degree in Fine Arts from the Complutense University of Madrid, where she is currently pursuing her doctoral thesis on the role of artificial intelligence in contemporary art, while also teaching as an Associate Professor in the Department of Drawing and Printmaking. Her artistic career began in 2008 with Criptogramas: A Liquid Reverie, a project that explores memory, displacement, and identity through drawing and audiovisual media. Throughout the 2010s, she deepened her inquiry into communication and language with works such as 'Miskomprenis' (video art, 2014), 'NotMakeSense' (interactive installation, 2016), and 'Mouthsaic' (interactive installation, 2017). More recently, she has incorporated AI processes into series such as 'Biomechanical Weaves' (drawing series, 2024) and 'Luminia' (video art, 2024), imagining new dialogues between the human and the technological. Among her recognitions are the MADATAC Award for Most Promising Video Artist for the video piece 'A Liquid Dreaminess' (2009). The interactive installation 'NotMakeSense' received the Circuitos de Artes Plásticas Prize from the Community of Madrid (2016), which led to a production residency at LABoral Centro de Arte y Creación Industrial (Gijón, 2017), where 'Mouthsaic' was developed and presented. Her work has been exhibited at venues such as Palacio de Los Serrano (Ávila), CentroCentro (Madrid), LABoral (Gijón), Set Espai d’Art (Valencia), Sala de Arte Joven (Madrid), and MAC A Coruña, as well as at international festivals in Spain, Italy, Greece and Taiwan. She combines her artistic practice with teaching and research, organizing workshops, conferences, and collective projects on art and technology. Her research focuses on expanded drawing, communication and translation, memory and identity, and the challenges and possibilities of AI in contemporary art.