Publicaciones en colaboración con investigadores/as de Universidade de Lisboa (2)

2020

  1. Tutorial on a Gamification Toolset for Improving Engagement of Students in Software Engineering Courses

    2020 IEEE 32nd Conference on Software Engineering Education and Training, CSEE and T 2020

2019

  1. IMPRESS: Improving Engagement in Software Engineering Courses Through Gamification

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)