BALTASAR FERNÁNDEZ MANJÓN-rekin lankidetzan egindako argitalpenak (53)

2009

  1. Authoring and reengineering of IMS learning design units of learning

    IEEE Transactions on Learning Technologies, Vol. 2, Núm. 3, pp. 189-202

  2. Enhancing IMS LD units of learning comprehension

    Proceedings of the 2009 4th International Conference on Internet and Web Applications and Services, ICIW 2009

  3. Language engineering techniques for the development of e-learning applications

    Journal of Network and Computer Applications, Vol. 32, Núm. 5, pp. 1092-1105

  4. Language-Driven, technology-Enhanced instructional systems design

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  5. Model-checking for adventure videogames

    Information and Software Technology, Vol. 51, Núm. 3, pp. 564-580

  6. Translating e-learning flow-oriented activity sequencing descriptions into rule-based designs

    ITNG 2009 - 6th International Conference on Information Technology: New Generations

2008

  1. A Content-Centric Development Process Model

    Computer, Vol. 41, Núm. 3, pp. 24-30

  2. A flow-oriented visual language for learning designs

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. A language-driven approach for the design of interactive applications

    Interacting with Computers, Vol. 20, Núm. 1, pp. 112-127

  4. Aprendizaje basado en juegos en entornos e-learning

    Novática: Revista de la Asociación de Técnicos de Informática, Núm. 193, pp. 13-17

  5. Building adaptive game-based learning resources: The integration of IMS Learning Design and <e-Adventure>

    Simulation and Gaming, Vol. 39, Núm. 3, pp. 414-431

  6. Characterizing navigation maps for web applications with the NMM approach

    Science of Computer Programming, Vol. 71, Núm. 1, pp. 1-16

  7. Educational game design for online education

    Computers in Human Behavior, Vol. 24, Núm. 6, pp. 2530-2540

  8. Educational modeling languages: A conceptual introduction and a high-level classification

    Computers and Education: E-Learning, From Theory to Practice (Springer Netherlands), pp. 27-40

  9. Enhancing reusability of IMS LD Units of Learning: The e-LD approach

    Proceedings - The 8th IEEE International Conference on Advanced Learning Technologies, ICALT 2008

  10. Enhancing reusability of IMS LD Units of Learning: The e-LD approach

    8TH IEEE INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES, PROCEEDINGS

  11. From documents to applications using markup languages

    IEEE Software, Vol. 25, Núm. 2, pp. 68-76

  12. From story-telling to educational gaming: The Bamiyan Valley case

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  13. Instructor-oriented authoring tools for educational videogames

    Proceedings - The 8th IEEE International Conference on Advanced Learning Technologies, ICALT 2008

  14. Language-driven development of Web-based learning applications

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)