Publicacions en què col·labora amb Daniel Rodríguez Cerezo (19)

2017

  1. Browsing digital collections with reconfigurable faceted thesauri

    Lecture Notes in Information Systems and Organisation (Springer Heidelberg), pp. 69-86

2016

  1. Browsing digital collections with reconfigurable faceted Thesauri

    25th International Conference on Information Systems Development, ISD 2016

  2. Learning object repositories with dynamically reconfigurable metadata schemata

    2016 International Symposium on Computers in Education, SIIE 2016: Learning Analytics Technologies

  3. Multilevel browsing of folksonomy-based digital collections

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

2015

  1. Browsing the parse space

    Communications in Computer and Information Science

  2. EvDebugger: Las gramáticas de atributos hechas fáciles

    TICAI 2013-2014: TICs para el Aprendizaje de la Ingeniería (Universidade de Vigo), pp. 57-66

  3. User-Centered Development of Generative Educational Systems for Computer Engineering: the evaluators case study

    The International journal of engineering education, Vol. 31, Núm. 3, pp. 751-763

2014

  1. Attribute grammars made easier: EvDebugger

    Acceso masivo y universal para un aprendizaje a lo largo de la vida: actas del XVI Simposio Internacional de Informática Educativa (SIIE' 14)

  2. Attribute grammars made easier: EvDebugger a visual debugger for attribute grammars

    2014 International Symposium on Computers in Education, SIIE 2014

  3. Serious games in tertiary education: A case study concerning the comprehension of basic concepts in computer language implementation courses

    Computers in Human Behavior, Vol. 31, Núm. 1, pp. 558-570

2012

  1. A systematic approach to the implementation of attribute grammars with conventional compiler construction tools

    Computer Science and Information Systems, Vol. 9, Núm. 3, pp. 983-1017

  2. Building XML-driven application generators with compiler construction tools

    Computer Science and Information Systems, Vol. 9, Núm. 2, pp. 485-504

  3. Facilitating comprehension of basic concepts in computer language implementation courses: A game-based approach

    2012 International Symposium on Computers in Education, SIIE 2012

2011

  1. From collections of exercises to educational games: A process model and a case study

    Proceedings of the 2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011

  2. Implementing attribute grammars using conventional compiler construction tools

    2011 Federated Conference on Computer Science and Information Systems, FedCSIS 2011

  3. Ingeniería de sistemas de Aprendizaje Electrónico y esfuerzos de estandarización: un caso de estudio relativo a los Almacenes de Objetos Didácticos

    Novática: Revista de la Asociación de Técnicos de Informática, Núm. 210, pp. 10-12

  4. Supporting self-regulated learning in technical domains with repositories of learning objects and recommender systems

    Proceedings of the 2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011