Informática
Facultad
Open University in the Netherlands
Heerlen, HolandaPublicaciones en colaboración con investigadores/as de Open University in the Netherlands (9)
2019
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The RAGE software portal: Toward a serious game technologies marketplace
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2017
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Preface
Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017
2016
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The RAGE advanced game technologies repository for supporting applied game development
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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What serious game studios want from ICT research: Identifying developers’ needs
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2015
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Amplifying applied game development and uptake
Proceedings of the European Conference on Games-based Learning
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Study design and data gathering guide for serious games' evaluation
Gamification: Concepts, Methodologies, Tools, and Applications (IGI Global), pp. 425-451
2014
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Acquiring 21st century skills: Gaining insight into the design and applicability of a serious game with 4C-Id
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2012
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Cognitive task analysis (CTA) in the continuing/higher education methods using games (CHERMUG) project
Proceedings of the European Conference on Games-based Learning
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Interpolation-based height analysis for improving a recurrence solver
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)