Universidad de Murcia-ko ikertzaileekin lankidetzan egindako argitalpenak (84)

2024

  1. A General Purpose Anomaly-Based Method for Detecting Cheaters in Online Courses

    IEEE Transactions on Learning Technologies, Vol. 17, pp. 1-11

  2. A multimodal study of the interplay between stress, executive function, and biometrics in game-based assessment

    Expert Systems with Applications, Vol. 242

  3. Bridging the Gap: Cyber Defence Skills for the Future

    IEEE Global Engineering Education Conference, EDUCON

  4. Computational approaches to detect experts in distributed online communities: a case study on Reddit

    Cluster Computing, Vol. 27, Núm. 2, pp. 2181-2201

  5. Correction to: Explainable artificial intelligence prediction-based model in laparoscopic liver surgery for segments 7 and 8: an international multicenter study (Surgical Endoscopy, (2024), 38, 5, (2411-2422), 10.1007/s00464-024-10681-6)

    Surgical Endoscopy

  6. Developing and validating interoperable ontology-driven game-based assessments

    Expert Systems with Applications, Vol. 248

  7. Explainable artificial intelligence prediction-based model in laparoscopic liver surgery for segments 7 and 8: an international multicenter study

    Surgical Endoscopy

  8. Identifying professional photographers through image quality and aesthetics in Flickr

    Expert Systems, Vol. 41, Núm. 4

  9. Improving Teacher Training Through Emotion Recognition and Data Fusion

    Expert Systems

  10. Large-Language-Model-Powered Agent-Based Framework for Misinformation and Disinformation Research: Opportunities and Open Challenges

    IEEE Security and Privacy, Vol. 22, Núm. 3, pp. 24-36

  11. Optimizing multimedia and gameplay data labeling: A web-based tool for Game-Based Assessment

    SoftwareX, Vol. 27

  12. Preface

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  13. Preface

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  14. Preface

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  15. Textbook outcome in patients with biliary duct injury during cholecystectomy

    Journal of Gastrointestinal Surgery, Vol. 28, Núm. 5, pp. 725-730

  16. Utilizing Explainable AI to Enhance Real-time Student Performance Prediction in Educational Serious Games

    Proceedings of the ACM Symposium on Applied Computing

2023

  1. A Systematic Literature Review of Game-Based Assessment Studies: Trends and Challenges

    IEEE Transactions on Learning Technologies, Vol. 16, Núm. 4, pp. 500-515

  2. A framework to support interoperable Game-based Assessments as a Service (GBAaaS): Design, development, and use cases

    Software - Practice and Experience, Vol. 53, Núm. 11, pp. 2222-2240

  3. Adapting Knowledge Inference Algorithms to Measure Geometry Competencies through a Puzzle Game

    ACM Transactions on Knowledge Discovery from Data, Vol. 18, Núm. 1

  4. Agentes de aprendizaje por refuerzo en Cyber Ranges para la formación realista en ciberseguridad

    Actas de las VIII Jornadas Nacionales de Investigación en Ciberseguridad: Vigo, 21 a 23 de junio de 2023