Serious games in tertiary education: A case study concerning the comprehension of basic concepts in computer language implementation courses

  1. Rodríguez-Cerezo, D.
  2. Sarasa-Cabezuelo, A.
  3. Gómez-Albarrán, M.
  4. Sierra, J.-L.
Aldizkaria:
Computers in Human Behavior

ISSN: 0747-5632

Argitalpen urtea: 2014

Alea: 31

Zenbakia: 1

Orrialdeak: 558-570

Mota: Artikulua

DOI: 10.1016/J.CHB.2013.06.009 GOOGLE SCHOLAR

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