Serious games in tertiary education: A case study concerning the comprehension of basic concepts in computer language implementation courses

  1. Rodríguez-Cerezo, D.
  2. Sarasa-Cabezuelo, A.
  3. Gómez-Albarrán, M.
  4. Sierra, J.-L.
Revue:
Computers in Human Behavior

ISSN: 0747-5632

Année de publication: 2014

Volumen: 31

Número: 1

Pages: 558-570

Type: Article

DOI: 10.1016/J.CHB.2013.06.009 GOOGLE SCHOLAR

Objectifs de Développement Durable