Análisis de referentes metodológicos para la elaboración de una taxonomía de animación funcional

  1. Raquel Ávila Muñoz 1
  2. Jorge Clemente Mediavilla 1
  3. María José Pérez-Luque 2
  1. 1 Universidad Complutense de Madrid
    info

    Universidad Complutense de Madrid

    Madrid, España

    ROR 02p0gd045

  2. 2 ESNE
Revista:
Comunicación & métodos

ISSN: 2659-9538

Año de publicación: 2022

Título del ejemplar: La relevancia del método

Volumen: 4

Número: 2

Páginas: 40-54

Tipo: Artículo

DOI: 10.35951/V4I2.165 DIALNET GOOGLE SCHOLAR lock_openAcceso abierto editor

Otras publicaciones en: Comunicación & métodos

Resumen

El uso de animaciones en el diseño de interfaces ha experimentado un incremento vertiginoso en los últimos años. La animación ha pasado de ser denostada por los expertos en usabilidad a ser un elemento fundamental a la hora de configurar el diseño visual de las aplicaciones para móviles. Baecker y Small desarrollan en 1990 la que está considerada como la primera taxonomía general de la animación en la interfaz, recogiendo los usos presentes en las primeras interfaces gráficas de usuario. En este artículo revisamos la metodología seguida por los pioneros y analizamos la perspectiva adoptada por otros autores que elaboran taxonomías posteriores. El objetivo es establecer el método para abordar la elaboración de una taxonomía que recoja las funciones que puede desempeñar la animación para mejorar la usabilidad y la experiencia de usuario en teléfonos móviles inteligentes equipados con pantalla táctil. El análisis pone de manifiesto la importancia de establecer un método que ayude a tomar decisiones en cuanto al nivel de granularidad de las categorías y su nomenclatura, así como la conveniencia de definir un proceso de validación que respalde la propuesta.

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