Teaching Design Patterns Using a Family of Games

  1. Antonio Gomez-Martin, Marco
  2. Jimenez-Diaz, Guillermo
  3. Arroyo, Javier
Libro:
ITICSE 2009: PROCEEDING OF THE 2009 ACM SIGSE ANNUAL CONFERENCE ON INNOVATION AND TECHNOLOGY IN COMPUTER SCIENCE EDUCATION

ISBN: *****************

Año de publicación: 2009

Páginas: 268-272

Congreso: Annual Conference on Innovation and Technology in Computer Science Education

Tipo: Aportación congreso