Teaching Design Patterns Using a Family of Games

  1. Antonio Gomez-Martin, Marco
  2. Jimenez-Diaz, Guillermo
  3. Arroyo, Javier
Liburua:
ITICSE 2009: PROCEEDING OF THE 2009 ACM SIGSE ANNUAL CONFERENCE ON INNOVATION AND TECHNOLOGY IN COMPUTER SCIENCE EDUCATION

ISBN: *****************

Argitalpen urtea: 2009

Orrialdeak: 268-272

Biltzarra: Annual Conference on Innovation and Technology in Computer Science Education

Mota: Biltzar ekarpena