BALTASAR
FERNÁNDEZ MANJÓN
Catedrático de universidad
JOSÉ BORJA
MANERO IGLESIAS
Profesor contratado doctor
Publications by the researcher in collaboration with JOSÉ BORJA MANERO IGLESIAS (18)
2018
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A methodology for assessing the effectiveness of serious games and for inferring player learning outcomes
Multimedia Tools and Applications, Vol. 77, Núm. 2, pp. 2849-2871
2017
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Investigating the Impact of Gaming Habits, Gender, and Age on the Effectiveness of an Educational Video Game: An Exploratory Study
IEEE Transactions on Learning Technologies, Vol. 10, Núm. 2, pp. 236-246
2016
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An instrument to build a gamer clustering framework according to gaming preferences and habits
Computers in Human Behavior, Vol. 62, pp. 353-363
2015
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Are serious games working as expected?
Lecture Notes in Educational Technology, pp. 89-96
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Building a Scalable Game Engine to Teach Computer Science Languages
Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 10, Núm. 4, pp. 253-261
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Can educational video games increase high school students' interest in theatre?
Computers and Education, Vol. 87, pp. 182-191
2014
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A game Engine to Learn Computer Science Languages
2014 IEEE FRONTIERS IN EDUCATION CONFERENCE (FIE)
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A game engine to learn computer science languages
Proceedings - Frontiers in Education Conference, FIE
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Learning analytics and educational games:Lessons learned from practical experience
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Serious games: A journey from research to application
Proceedings - Frontiers in Education Conference, FIE
2013
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E-learning takes the stage: From La Dama Boba to a serious game
Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 8, Núm. 4, pp. 197-204
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Stanislavky's system as a game design method: A case study
DiGRA 2013 - Proceedings of the 2013 DiGRA International Conference: DeFragging GameStudies
2012
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E-UCM (Grupo de Investigación en e-learning), UCM
IE Comunicaciones: Revista Iberoamericana de Informática Educativa, Núm. 15, pp. 37-46
2004
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Desarrollo de cursos y de un sistema de enseñanza de acuerdo a estándares de E-learning: el proyecto <e-aula>
En apoyo del aprendizaje en la universidad : hacia el espacio europeo de educación superior
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Designing a personalized e-learning experience using learning objects
Proceedings of the IADIS International Conference WWW/INTERNET 2004: Madrid, Spain, October 6-9, 2004
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Extensión de estándares educativos para personalización aplicando tecnologías de la Web Semántica
Informática educativa: nuevos retos
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Learning objects definition and use in < e-aula > - Towards a personalized learning experience
EDUTECH: WHERE COMPUTER-AIDED DESIGN MEETS COMPUTER-AIDED LEARNING
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Learning objects definition and use in <E-AULA> towards a personalized learning experience
IFIP Advances in Information and Communication Technology