Publicaciones (60) Publicaciones en las que ha participado algún/a investigador/a

2022

  1. Asignaturas de Proyectos en el Grado en Desarrollo de Videojuegos

    Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 7, pp. 95-102

  2. I CONGRESO ESPAÑOL DE VIDEOJUEGOS 2022

    CEUR Workshop Proceedings

  3. Improving performance in collaborative games through personality-based matchmaking

    CEUR Workshop Proceedings

2019

  1. Conceptual representations for computational concept creation

    ACM Computing Surveys, Vol. 52, Núm. 1

  2. Empirical Insights into Short Story Draft Construction

    IEEE Access, Vol. 7, pp. 119192-119208

  3. Information management in interactive and non-interactive suspenseful storytelling

    Connection Science, Vol. 31, Núm. 1, pp. 82-101

  4. Optimizing Player and Viewer Amusement in Suspense Video Games

    IEEE Access, Vol. 7, pp. 85338-85353

  5. The impact of context on affective norms: A case of study with suspense

    Frontiers in Psychology, Vol. 10, Núm. AUG

  6. The long path to narrative generation

    IBM Journal of Research and Development, Vol. 63, Núm. 1

2018

  1. Confronting a paradox: A new perspective of the impact of uncertainty in suspense

    Frontiers in Psychology, Vol. 9, Núm. AUG

  2. Generating stories using role-playing games and simulated human-like conversational dynamics

    CC-NLG 2018 - 3rd Workshop on Computational Creativity in Natural Language Generation, Proceedings of the Workshop

  3. Outcome inference based on threat resources in suspenseful scenes

    Proceedings of AISB Annual Convention 2018