VÍCTOR MANUEL
PÉREZ COLADO
Investigador predoctoral
Publicacions (15) Publicacions de VÍCTOR MANUEL PÉREZ COLADO
2024
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AI Asyet Another Tool in Undergraduate Student Projects: Preliminary Results
IEEE Global Engineering Education Conference, EDUCON
2023
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Blue Is for Boys and Pink Is for Girls: How to Break Gender Stereotypes with a Videogame
Education Sciences, Vol. 13, Núm. 10
2022
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Using e-Learning Standards to Improve Serious Game Deployment and Evaluation
IEEE Global Engineering Education Conference, EDUCON
2021
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A Tool Supported Approach for Teaching Serious Game Learning Analytics
Proceedings - Frontiers in Education Conference, FIE
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Democratizing Game Learning Analytics for Serious Games
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Extending Narrative Serious Games Using Ad-Hoc Mini-games
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2020
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A Scalable Architecture for One-Stop Evaluation of Serious Games
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Simplifiying serious games authoring and validation with uadventure and SIMVA
Proceedings - IEEE 20th International Conference on Advanced Learning Technologies, ICALT 2020
2019
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Simplifying the creation of adventure serious games with educational-oriented features
Educational Technology and Society, Vol. 22, Núm. 3, pp. 32-46
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UAdventure: Simplifying narrative serious games development
Proceedings - IEEE 19th International Conference on Advanced Learning Technologies, ICALT 2019
2018
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Learning analytics for location-based serious games
IEEE Global Engineering Education Conference, EDUCON
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uAdventure: El Renacer de eAdventure
TICAI 2017: TICs para el Aprendizaje de la Ingeniería (Universidade de Vigo), pp. 13-20
2017
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Integrating learning analytics into a game authoring tool
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Simplifying location-based serious game authoring
ACM International Conference Proceeding Series
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UAdventure: The eAdventure reboot: Combining the experience of commercial gaming tools and tailored educational tools
IEEE Global Engineering Education Conference, EDUCON