IVÁN JOSÉ
PÉREZ COLADO
Investigador predoctoral
Publicaciones (25) Publicaciones de IVÁN JOSÉ PÉREZ COLADO
2024
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AI Asyet Another Tool in Undergraduate Student Projects: Preliminary Results
IEEE Global Engineering Education Conference, EDUCON
2022
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Using e-Learning Standards to Improve Serious Game Deployment and Evaluation
IEEE Global Engineering Education Conference, EDUCON
2021
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A Tool Supported Approach for Teaching Serious Game Learning Analytics
Proceedings - Frontiers in Education Conference, FIE
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Democratizing Game Learning Analytics for Serious Games
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Extending Narrative Serious Games Using Ad-Hoc Mini-games
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Supporting Learning Analytics in Educational Games in consideration of Qualifications-Based Learning
Lecture Notes in Informatics (LNI), Proceedings - Series of the Gesellschaft fur Informatik (GI)
2020
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A Scalable Architecture for One-Stop Evaluation of Serious Games
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Applications of Simva to Simplify Serious Games Validation and Deployment
Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 15, Núm. 3, pp. 161-170
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Simplifiying serious games authoring and validation with uadventure and SIMVA
Proceedings - IEEE 20th International Conference on Advanced Learning Technologies, ICALT 2020
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Simplifying serious games and analytics deployment in a virtual campus using LTI and xAPI
Proceedings - 10th International Conference on Virtual Campus, JICV 2020
2019
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From heterogeneous activities to unified analytics dashboards
IEEE Global Engineering Education Conference, EDUCON
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IMPRESS: Improving Engagement in Software Engineering Courses Through Gamification
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Improving serious games analyzing learning analytics data: Lessons learned
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Improving teacher game learning analytics dashboards through ad-hoc development
Journal of Universal Computer Science, Vol. 25, Núm. 12, pp. 1507-1530
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Simplifying the creation of adventure serious games with educational-oriented features
Educational Technology and Society, Vol. 22, Núm. 3, pp. 32-46
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Simva: Simplifying the scientific validation of serious games
Proceedings - IEEE 19th International Conference on Advanced Learning Technologies, ICALT 2019
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UAdventure: Simplifying narrative serious games development
Proceedings - IEEE 19th International Conference on Advanced Learning Technologies, ICALT 2019
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Using "Simva" to evaluate serious games and collect game learning analytics data
Learning Analytics Summer Institute Spain 2019: Learning Analytics in Higher Education Vigo, Spain, June 27-28, 2019. (CEUR Workshop Proceedings), pp. 22-34
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Using Simva to evaluate serious games and collect game learning analytics data
CEUR Workshop Proceedings
2018
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Game learning analytics is not informagic!
IEEE Global Engineering Education Conference, EDUCON