Ingeniería del Software e Inteligencia Artificial
Departamento
Universidad Autónoma de Madrid
Madrid, EspañaPublicaciones en colaboración con investigadores/as de Universidad Autónoma de Madrid (68)
2024
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Checking Different Video Game Mechanics to Assess Cognitive Abilities in Groups with and without Emotional Problems
Journal of Intelligence, Vol. 12, Núm. 1
2023
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Acceptance Evaluation of a Serious Game to Address Gender Stereotypes in Mexico
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Blue Is for Boys and Pink Is for Girls: How to Break Gender Stereotypes with a Videogame
Education Sciences, Vol. 13, Núm. 10
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Meta-Review of Recognition of Learning in LMSs and MOOCs
IEEE Global Engineering Education Conference, EDUCON
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Systematic literature review of digital resources to educate on gender equality
Education and Information Technologies, Vol. 28, Núm. 8, pp. 10639-10664
2022
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Design and evaluation of ECO: an augmentative and alternative communication tool
Universal Access in the Information Society, Vol. 21, Núm. 4, pp. 827-849
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Game Learning Analytics: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning
Journal of Learning Analytics, Vol. 9, Núm. 3, pp. 32-49
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Large scale analytics of global and regional MOOC providers: Differences in learners’ demographics, preferences, and perceptions
Computers and Education, Vol. 180
2020
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Participation of Latin America in MOOCs: Exploring Trends across Providers
Proceedings of 2020 IEEE Learning With MOOCS, LWMOOCS 2020
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Random Patterns Clothing Image Retrieval using Convolutional Neural Network
2020 International Conference on Emerging Trends in Smart Technologies, ICETST 2020
2019
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Expert-based assessment of an augmentative and alternative communication tool
ACM International Conference Proceeding Series
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From Lab to Production: Lessons Learnt and Real-Life Challenges of an Early Student-Dropout Prevention System
IEEE Transactions on Learning Technologies, Vol. 12, Núm. 2, pp. 264-277
2017
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8th International Workshop on Software Engineering for E-Learning (ISELEAR'17)
ACM International Conference Proceeding Series
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Digital Education in the Classroom
PROCEEDINGS OF 2017 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON2017)
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Digital education in the classroom
IEEE Global Engineering Education Conference, EDUCON
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Early prediction and variable importance of certificate accomplishment in a MOOC
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2016
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Browsing digital collections with reconfigurable faceted Thesauri
25th International Conference on Information Systems Development, ISD 2016
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Design and development of a serious game for medical training in cytopathology
DH 2016 - Proceedings of the 2016 Digital Health Conference
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Designing educational material
IEEE Global Engineering Education Conference, EDUCON
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Serious games and simulations in the eMadrid network
2016 International Symposium on Computers in Education, SIIE 2016: Learning Analytics Technologies