Informática
Facultad
Massachusetts General Hospital
Boston, Estados UnidosPublicaciones en colaboración con investigadores/as de Massachusetts General Hospital (9)
2022
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The cupboard task: An immersive virtual reality-based system for everyday memory assessment
International Journal of Human Computer Studies, Vol. 167
2020
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Head-mounted display-based application for cognitive training
Sensors (Switzerland), Vol. 20, Núm. 22, pp. 1-22
2019
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Collaboration of smart IoT devices exemplified with smart cupboards
IEEE Access, Vol. 7, pp. 9881-9892
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Smart cupboard for assessing memory in home environment
Sensors (Switzerland), Vol. 19, Núm. 11
2017
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Using game authoring platforms to develop screen-based simulated functional assessments in persons with executive dysfunction following traumatic brain injury
Journal of Biomedical Informatics, Vol. 74, pp. 71-84
2016
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Design and development of a serious game for medical training in cytopathology
DH 2016 - Proceedings of the 2016 Digital Health Conference
2012
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Instrucción en maniobras de soporte vital básico mediante videojuegos a escolares: Comparación de resultados frente a un grupo control
Emergencias, Vol. 24, Núm. 6, pp. 433-437
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Usability testing for serious games: Making informed design decisions with user data
Advances in Human-Computer Interaction, Vol. 2012
2008
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Online learning and clinical procedures: Rapid development and effective deployment of game-like interactive simulations
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)