Publicaciones en colaboración con investigadores/as de Massachusetts Institute of Technology (42)

2021

  1. Applying learning analytics to detect sequences of actions and common errors in a geometry game

    Sensors (Switzerland), Vol. 21, Núm. 4, pp. 1-16

  2. Gender and STEAM as part of the MOOC STEAM4ALL

    IEEE Global Engineering Education Conference, EDUCON

  3. Ideating and Developing a Visualization Dashboard to Support Teachers Using Educational Games in the Classroom

    IEEE Access, Vol. 9, pp. 83467-83481

  4. Promoting computational thinking through visual block programming tools

    IEEE Global Engineering Education Conference, EDUCON

  5. Remote Experimentation through Arduino-Based Remote Laboratories

    Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 16, Núm. 2, pp. 180-186