Análisis crítico de Diablo IIIel mito del juego irreal
ISSN: 1549-2230
Year of publication: 2012
Volume: 9
Issue: 2
Pages: 149-156
Type: Article
More publications in: Teknokultura: Revista de Cultura Digital y Movimientos Sociales
Abstract
This text analyses the trade and currency transactions of the last successful production of Blizzard, Diablo III and. Drawing upo the analysis of this videogame we challenge the divide between "real world" and "virtual world" (as unreal space) in order to dissect and demystify the notion of magic circle, a key concept in the field of game studies.