JOSÉ BORJA
MANERO IGLESIAS
Profesor contratado doctor
Publicaciones (45) Publicaciones de JOSÉ BORJA MANERO IGLESIAS
2024
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Virtual reality platform for teacher training on classroom climate management: evaluating user acceptance
Virtual Reality, Vol. 28, Núm. 2
2023
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Realidad Virtual Inmersiva para mejorar la competencia de gestión del clima del aula en secundaria
Educación XX1: Revista de la Facultad de Educación, Vol. 26, Núm. 1, pp. 249-272
2022
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Adopting an immersive virtual reality system to enhance Pre-service teachers' communicative competence
2022 INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT 2022)
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Computer Entertainment Technologies for the Visually Impaired: An Overview
IJIMAI, Vol. 7, Núm. 4, pp. 53-68
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El videojuego como herramienta de alfabetización informacional en estudiantes universitarios
El profesional de la información, Vol. 31, Núm. 4
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Tackling the design and evaluation of a theater-based intelligent system to monitor audience experience in virtual public speaking settings
Proceedings - 2022 International Conference on Advanced Learning Technologies, ICALT 2022
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Talk & Play: a VR Application to Improve Volume and Silences Use in Verbal Communication
30th International Conference on Computers in Education Conference, ICCE 2022 - Proceedings
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The Effectiveness of a Video Game as an Educational Tool in Incrementing Interest in Dance among Younger Generations
Educational Technology and Society, Vol. 25, Núm. 4, pp. 56-69
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The Role of Emotions in Classroom Conflict Management. Case Studies Geared Towards Improving Teacher Training
Frontiers in Psychology, Vol. 13
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VITAL EMO: THE BOREDOM DETECTOR WITH A MACHINE LEARNING PERSPECTIVE
ENSEÑANZA Y APRENDIZAJE DIGITALES: AVANCES EN TRIC (Fragua)
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Virtual Reality for Teacher Training
Methodologies and Use Cases on Extended Reality for Training and Education, pp. 21-47
2021
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A Teacher Training Proposal for Classroom Conflict Management through Virtual Reality
IEEE 21ST INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT 2021)
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An Augmented Reality Experience for Generating New Audiences for Spanish Dance
29th International Conference on Computers in Education Conference, ICCE 2021 - Proceedings
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Comparison of a Tablet Versus Computer-Based Classical Theatre Game among 8-13 Year Children
IEEE Access, Vol. 9, pp. 44283-44291
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Evaluation of a Motion Capture and Virtual Reality Classroom for Secondary School Teacher Training
29th International Conference on Computers in Education Conference, ICCE 2021 - Proceedings
2020
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LiveDots: Real time interactive braille music translator to integrate blind students into music classes
ICCE 2020 - 28th International Conference on Computers in Education, Proceedings
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VRetorik: A virtual reality videogame to improve public speaking skills
28th International Conference on Computers in Education (ICCE)
2019
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Dancing a treasure: A videogame to motivate young audiences toward Spanish dance
ICCE 2019 - 27th International Conference on Computers in Education, Proceedings
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Designing a VR game for public speaking based on speakers features: a case study
Smart Learning Environments, Vol. 6, Núm. 1
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Emotions-responsive audiences for VR public speaking simulators based on the speakers' voice
Proceedings - IEEE 19th International Conference on Advanced Learning Technologies, ICALT 2019